JSS Two Curriculum in Digital Technologies

JSS 2 Digital Technologies Scheme of Work

JSS 2 DIGITAL TECHNOLOGIES SCHEME OF WORK

Aligned with the National Competency-Based Learning Standards

FIRST TERM

WEEK TOPIC CONTENT / SUBTOPICS BEHAVIOURAL OBJECTIVES TEACHING AIDS RESOURCES
1 Review of JSS 1 Work
  • Recap of hardware, software, and online safety
Students should be able to recall the basic concepts of computer hardware and software and demonstrate understanding of basic online safety practices. Computer hardware samples, software screenshots, online safety charts and projector.
2 Basic Computer Communication Networks
  • Meaning and need for networks
  • Network types: LAN, MAN, WAN
Students should be able to explain the meaning of a computer network, state the need for networking, and distinguish between LAN, MAN and WAN. Network diagrams, computers, network cables, router and projector.
3 Components of a Computer Network
  • Servers, clients, switches, routers, hubs
  • Network media: cables, wireless
Students should be able to identify common network components, explain their functions, and distinguish between wired and wireless network media. Router, switch, hub, network cables, wireless devices, network component charts and projector.
4 Network Topologies
  • Meaning and types: bus, star, ring
  • Advantages and disadvantages
Students should be able to define network topology, identify bus, star and ring topologies, and state their advantages and disadvantages. Network topology charts, diagrams, cables, computers and projector.
5 MID-TERM TEST Assessment of Weeks 1–4 Students should demonstrate their understanding of the topics covered during Weeks 1–4. Test papers, answer sheets and writing materials.
6 Internet and Web Services
  • Search engines and browsers
  • Email setup and etiquette
Students should be able to identify common search engines and web browsers, explain their uses, set up a basic email account, and demonstrate appropriate email etiquette. Computers, web browsers, search engines, email interface, projector and Internet connection.
7 MID-TERM BREAK Holiday / Rest Students observe the approved mid-term break. N/A
8 Cloud Computing
  • Meaning of cloud storage
  • Examples: Google Drive, Dropbox
  • Advantages and safety
Students should be able to explain cloud storage, identify examples of cloud storage services, state their advantages, and describe safe practices when using them. Internet-connected computers, cloud storage interface, projector and cloud storage diagrams.
9 Cybersecurity Awareness
  • Meaning of cybersecurity
  • Types of cyberattacks
  • Safe online habits
Students should be able to define cybersecurity, identify common types of cyberattacks, and demonstrate safe online habits. Cybersecurity charts, examples of cyberattacks, computer, projector and safety posters.
10 Data Protection
  • Meaning and importance
  • Legal and ethical responsibilities
Students should be able to explain data protection, state its importance, and identify basic legal and ethical responsibilities relating to data. Data protection charts, privacy examples, computer, projector and case studies.
11 REVISION Review of term's topics Students should be able to recall, explain and apply the major concepts covered during the term. Revision charts, textbooks, exercises and practice questions.
12 EXAMINATION End of Term Assessment Students should demonstrate their understanding of the topics taught during the term. Examination papers, answer sheets and writing materials.
13 CLOSING / VACATION Term ends Students proceed for the approved vacation period. N/A

SECOND TERM

WEEK TOPIC CONTENT / SUBTOPICS BEHAVIOURAL OBJECTIVES TEACHING AIDS RESOURCES
1 Introduction to Programming
  • Meaning and importance
  • Types of programming languages
  • Examples: Scratch, Python
Students should be able to explain the meaning and importance of programming, identify different types of programming languages, and give examples such as Scratch and Python. Computer, programming software, Scratch interface, Python interface and projector.
2 Basic Algorithms
  • Meaning of algorithm
  • Steps in problem solving
  • Flowcharts and pseudocode
Students should be able to define an algorithm, identify the steps involved in problem solving, and represent simple solutions using flowcharts and pseudocode. Flowchart symbols, sample algorithms, charts, whiteboard and projector.
3 Block Coding
  • Understanding block-based coding (Scratch)
  • Creating basic animations
Students should be able to explain block-based coding, identify basic Scratch coding blocks, and create simple animations using Scratch. Computers, Scratch software, projector and sample animations.
4 Variables in Programming
  • Meaning and uses of variables
  • Creating and naming variables in Scratch
Students should be able to explain the meaning and uses of variables and create and name variables correctly in Scratch. Computers, Scratch interface, sample programs, projector and coding exercises.
5 MID-TERM TEST Assessment of Weeks 1–4 Students should demonstrate their understanding of the programming concepts covered during Weeks 1–4. Test papers, answer sheets and writing materials.
6 Control with Conditions
  • Conditional statements (IF, ELSE)
  • Decision-making in programs
Students should be able to explain conditional statements, identify IF and ELSE structures, and use conditions to make simple decisions in programs. Computers, Scratch, flowcharts, sample conditional programs and projector.
7 MID-TERM BREAK Holiday / Rest Students observe the approved mid-term break. N/A
8 Loops in Programming
  • Meaning of loops
  • Types: for loop, while loop
  • Applications in coding
Students should be able to explain the meaning of loops, identify for and while loops, and describe their applications in programming. Computers, Scratch, sample loop programs, flowcharts and projector.
9 Game Development with Visual Programming
  • Steps in game creation
  • Designing a simple interactive game
Students should be able to identify the basic steps involved in game development and create a simple interactive game using visual programming. Computers, Scratch, sample games, projector and game design worksheets.
10 Debugging
  • Meaning and importance
  • Finding and fixing errors in code
Students should be able to explain debugging, state its importance, identify common errors in simple code, and correct those errors. Computers, sample programs containing errors, Scratch and projector.
11 REVISION Review of programming concepts Students should be able to recall, explain and apply the programming concepts covered during the term. Revision exercises, flowcharts, sample programs, coding tasks and projector.
12 EXAMINATION End of Term Assessment Students should demonstrate their understanding of the programming concepts taught during the term. Examination papers, answer sheets and writing materials.
13 CLOSING / VACATION Term ends Students proceed for the approved vacation period. N/A

THIRD TERM

WEEK TOPIC CONTENT / SUBTOPICS BEHAVIOURAL OBJECTIVES TEACHING AIDS RESOURCES
1 Introduction to Robotics
  • Meaning and types of robots
  • Components of a robot
  • Uses of robots
Students should be able to explain the meaning of robotics, identify different types of robots, identify basic robot components, and state uses of robots. Robot pictures, videos, robotic models, charts and projector.
2 Parts and Functions of a Robot
  • Sensors, actuators, controllers
  • Role of software in robotics
Students should be able to identify sensors, actuators and controllers and explain their functions and the role of software in robotics. Robot diagrams, sensor samples, actuator examples, robot videos and projector.
3 Basic Robotic Movements
  • Programming simple movements
  • Concept of automation
Students should be able to explain basic robotic movements, describe simple movement programming, and explain the concept of automation. Robotic simulation software, robot models, computers, movement diagrams and projector.
4 Artificial Intelligence (AI)
  • Meaning and types
  • Applications in daily life
Students should be able to explain the meaning of artificial intelligence, identify basic types of AI, and give examples of AI applications in daily life. AI application videos, pictures, charts, computer and projector.
5 MID-TERM TEST Assessment of Weeks 1–4 Students should demonstrate their understanding of the robotics and AI concepts covered during Weeks 1–4. Test papers, answer sheets and writing materials.
6 Difference Between AI and Robotics
  • Interrelationship between AI and robotics
  • Examples: drones, chatbots
Students should be able to distinguish between AI and robotics, explain their interrelationship, and identify examples such as drones and chatbots. Pictures and videos of drones, chatbots and robots, comparison charts and projector.
7 MID-TERM BREAK Holiday / Rest Students observe the approved mid-term break. N/A
8 Real-Life Application of AI
  • AI in education, health, and business
Students should be able to identify practical applications of AI in education, healthcare and business and explain how AI supports activities in these areas. AI application videos, pictures, case studies, charts and projector.
9 Careers in Robotics and AI
  • Job opportunities and skills needed
Students should be able to identify career opportunities in robotics and AI and list the skills required for careers in these fields. Career charts, robotics and AI videos, career posters, computer and projector.
10 Class Project: Building a Simple Robot (Simulation)
  • Hands-on digital model or simulation
Students should be able to design and develop a simple digital robot model or simulation and demonstrate basic robotic concepts through the project. Computers, robotics simulation software, digital modelling tools and projector.
11 REVISION Review of all topics Students should be able to recall, explain and apply the major robotics and AI concepts covered during the term. Revision charts, exercises, project work and practice questions.
12 EXAMINATION End of Term Assessment Students should demonstrate their understanding of the robotics and AI topics taught during the term. Examination papers, answer sheets and writing materials.
13 CLOSING / VACATION Term ends Students proceed for the approved vacation period. N/A

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